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	<id>https://gg.infiniterecursion.ca/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RavShimon</id>
	<title>Greater Game - User contributions [en-ca]</title>
	<link rel="self" type="application/atom+xml" href="https://gg.infiniterecursion.ca/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RavShimon"/>
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	<updated>2026-04-18T13:35:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Fleshfruit_tree&amp;diff=151</id>
		<title>Fleshfruit tree</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Fleshfruit_tree&amp;diff=151"/>
		<updated>2020-12-07T10:43:29Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The fleshfruit tree borrowed on the evolutionary idea of encouraging herbivores to consume their fruit (as a method of seed dispersal) by wrapping them in large balls of sugar: the Fleshfruit Tree wraps its seeds in masses of protein which exude an odour of animal flesh as a means of encouraging consumption by carnivores. To protect against the caustic environment of the carnivore gut the seeds are extra-sturdy; however, the energy required to construct dense balls of complex proteins and hardy seeds requires extra-efficient energy availability, which the Fleshfruit Tree obtains by digesting corpses of smaller animals that fall into holes formed naturally around its base as a result of the growth of its extensive root system (rather akin to the feeding practices of antlions).&lt;br /&gt;
&lt;br /&gt;
=== Nomenclature ===&lt;br /&gt;
The fleshfruit tree is on the taller side on its own world and is thus called a tree relative to other plants; however, it is no taller than what would be called bushes on Earth.&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Three_Witnesses&amp;diff=150</id>
		<title>Three Witnesses</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Three_Witnesses&amp;diff=150"/>
		<updated>2020-12-07T10:28:52Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: Added Behind the Scenes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Immediately off the coast of a certain landmass is a series of rock formations rising out of the ocean known to the local civilisation as the Three Witnesses. This formation consists of three large rock stacks, with the largest in the centre, the second largest to its right (left as viewed from the coast) and slightly farther back, and the smallest to its left (right as viewed from the coast) and slightly farther back than the second. It is believed these rocks were placed by the Creator(s) as testimony to the Act(s) of Creation.&lt;br /&gt;
Archaeological expeditions have shown that the Three Witnesses have long been the site of ritual practices: in the earliest days three sacrificial victims were slaughtered annually, one each upon the tops of the Witnesses, which were never approached otherwise. It is postulated that over time this practice somehow evolved into the modern custom of annual swimming races around the Three Witnesses, but as the locals are notoriously tight-lipped about their ritual practices there is no way for Outsiders to know for sure.&lt;br /&gt;
&lt;br /&gt;
=== Behind the Scenes ===&lt;br /&gt;
*Neither the landmass nor the civilisation in question has been specified as yet; this was left open intentionally to allow for future Moves to develop the geography and culture freely.&lt;br /&gt;
*The exact nature and number of the Creator(s), and the Creation story, in the local mythology have not as yet been determined.&lt;br /&gt;
*This Move was partly inspired by [https://en.wikipedia.org/wiki/The_Twelve_Apostles_(Victoria) The Twelve Apostles] off the coast of Victoria; the Three Witnesses are presumably of a similar size (proportionate to the relevant species).&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Three_Witnesses&amp;diff=149</id>
		<title>Three Witnesses</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Three_Witnesses&amp;diff=149"/>
		<updated>2020-12-07T10:11:50Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Immediately off the coast of a landmass is a series of rock formations rising out of the ocean known to the local civilisation as the Three Witnesses. This formation consists of three large rocks, with the largest in the centre, the second largest to its right (left as viewed from the coast) and slightly farther back, and the smallest to its left (right as viewed from the coast) and slightly farther back than the second. It is believed these rocks were placed by the Creator(s) as testimony to the Act(s) of Creation.&lt;br /&gt;
Archaeological expeditions have shown that the Three Witnesses have long been the site of ritual practices: in the earliest days three sacrificial victims were slaughtered annually, one each upon the tops of the Witnesses, which were never approached otherwise. It is postulated that over time this practice somehow evolved into the modern custom of annual swimming races around the Three Witnesses, but as the locals are notoriously tight-lipped about their ritual practices there is no way for Outsiders to know for sure.&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Moves&amp;diff=148</id>
		<title>Moves</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Moves&amp;diff=148"/>
		<updated>2020-12-07T10:07:03Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: Added Move 24&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Move 1 introduced [[Aether]]: https://www.facebook.com/groups/greatergame/permalink/1540415806140622&lt;br /&gt;
&lt;br /&gt;
Move 2 introduced [[Exodimensional space]]: https://www.facebook.com/groups/greatergame/permalink/1542214022627467&lt;br /&gt;
&lt;br /&gt;
Move 3 introduced the [[Potential]]:&lt;br /&gt;
https://www.facebook.com/groups/1539461036236099?view=permalink&amp;amp;id=1544164959099040&lt;br /&gt;
&lt;br /&gt;
Move 4 introduced [[Zeal for Right Harmony|Ro:paR]]: https://www.facebook.com/groups/greatergame/permalink/1546735468841989/&lt;br /&gt;
&lt;br /&gt;
Move 5 introduced [[The Dimensions]]: https://m.facebook.com/groups/1539461036236099?view=permalink&amp;amp;id=1548347568680779&lt;br /&gt;
&lt;br /&gt;
Move 6 introduced the [[Ethereal field]]: https://www.facebook.com/groups/greatergame/permalink/1555420331306836&lt;br /&gt;
&lt;br /&gt;
Move 7 introduced the [[Rikogyujin]]: https://www.facebook.com/groups/greatergame/permalink/1557282127787323/&lt;br /&gt;
&lt;br /&gt;
Move 8 introduced [[Plants]]: https://www.facebook.com/groups/greatergame/permalink/1562212580627611/&lt;br /&gt;
&lt;br /&gt;
Move 9 introduced the [[Stans]]: https://www.facebook.com/groups/greatergame/permalink/1565975086918027/&lt;br /&gt;
&lt;br /&gt;
Move 10 introduced the [[Rift Experience]]: https://m.facebook.com/groups/1539461036236099?view=permalink&amp;amp;id=1575578989290970&lt;br /&gt;
&lt;br /&gt;
Move 10 3/4 introduced the [[Humons]]: https://www.facebook.com/groups/greatergame/permalink/1602371929945009&lt;br /&gt;
&lt;br /&gt;
Move 11 introduced [[Death]]: https://www.facebook.com/groups/greatergame/permalink/1594725697376299&lt;br /&gt;
&lt;br /&gt;
Move 12 introduced [[Minerals|Iron Ore]]: https://www.facebook.com/groups/greatergame/permalink/1622454994603369&lt;br /&gt;
&lt;br /&gt;
Move 13 introduced the [[Phils]]: https://www.facebook.com/groups/greatergame/permalink/1625386127643589/&lt;br /&gt;
&lt;br /&gt;
Move 14 introduced [[Semi-sentient Minerals]]: https://www.facebook.com/groups/greatergame/permalink/1639752039540331&lt;br /&gt;
&lt;br /&gt;
Move 15 introduced [[Etherial Isotopes]]: https://www.facebook.com/groups/greatergame/permalink/1641205572728311&lt;br /&gt;
&lt;br /&gt;
Move 16 introduced the [[Spectral Moose]]: https://www.facebook.com/groups/greatergame/permalink/1644316925750509&lt;br /&gt;
&lt;br /&gt;
Move 17 introduced the [[Karun'ashi]]: https://www.facebook.com/groups/greatergame/permalink/1652032464978955&lt;br /&gt;
&lt;br /&gt;
Move 18 introduced the [[Planetary Zones]]: https://www.facebook.com/groups/greatergame/permalink/1655901751258693&lt;br /&gt;
&lt;br /&gt;
Move 19 introduced the [[Continents]]: https://www.facebook.com/groups/greatergame/permalink/1658533370995531/&lt;br /&gt;
&lt;br /&gt;
Introducing the [[Riftstorms]]: https://www.facebook.com/groups/greatergame/permalink/1663635367151998&lt;br /&gt;
&lt;br /&gt;
Move 24 introduced the [[Three Witnesses]]:&lt;br /&gt;
https://www.facebook.com/groups/greatergame/permalink/1682971151885086&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Minerals&amp;diff=52</id>
		<title>Minerals</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Minerals&amp;diff=52"/>
		<updated>2020-10-02T07:34:23Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: Created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Iron ===&lt;br /&gt;
Iron ore is comparatively rare in the main world; coupled with the relative scarcity of sturdy wood, this has led to a number of effects:&lt;br /&gt;
*Iron is considered a precious metal and is commensurately expensive.&lt;br /&gt;
*Tools are generally iron plated (if at all) rather than solid iron.&lt;br /&gt;
*There is a much higher reliance on stone and bronze in toolcrafting.&lt;br /&gt;
*Technological advances have been retarded by the dearth of raw material.&lt;br /&gt;
&lt;br /&gt;
There have been some attempts at forays into other worlds to acquire high-quality iron ore; however, these have been beset by disaster (harsh environments, hostile native species, &amp;amp;c.) to the degree that no economically viable source of import has as yet been identified. However, attempts continue.&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Plant_life&amp;diff=46</id>
		<title>Plant life</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Plant_life&amp;diff=46"/>
		<updated>2020-07-29T22:20:14Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The main world contains a surfeit of plant life, with no fewer than one million species (at least 600,000 of them being terrestrial), some displaying remarkable evolutionary divergences allowing them to fit into a wide variety of ecological niches. However, lignin has not evolved in this world, so the tallest terrestrial plant life does not grow much beyond the height of the tallest of the sentient animal species.&lt;br /&gt;
&lt;br /&gt;
At the opening state of the narrative there are no plant species present which are not native to this world.&lt;br /&gt;
&lt;br /&gt;
=== Species ===&lt;br /&gt;
* [[Brewer plant]]&lt;br /&gt;
* [[Floating wanderer]]&lt;br /&gt;
* [[Fleshfruit tree]]&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Brewer_plant&amp;diff=45</id>
		<title>Brewer plant</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Brewer_plant&amp;diff=45"/>
		<updated>2020-07-29T19:54:49Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Two large leaves extend above the main body of the brewer plant, each of which contains thousands of micropores allowing free flow of air while providing a support frame for naturally occurring yeast. These yeast, when captured, form colonies which are nurtured by the brewer plant's secretions and in turn excrete waste products which supplement deficiencies in the host plant's diet due to poor soil quality in its native environment. The brewer plant is so named due to the use of its leaves in early forms of fermentation.&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Fleshfruit_tree&amp;diff=44</id>
		<title>Fleshfruit tree</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Fleshfruit_tree&amp;diff=44"/>
		<updated>2020-07-29T19:52:58Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The fleshfruit tree borrowed on the evolutionary idea of encouraging herbivores to consume their fruit (as a method of seed dispersal) by wrapping them in large balls of sugar: the Fleshfruit Tree wraps its seeds in masses of protein which exude an odour of animal flesh as a means of encouraging consumption by carnivores. To protect against the caustic environment of the carnivore gut the seeds are extra-sturdy; however, the energy required to construct dense balls of complex proteins and hardy seeds requires extra-efficient energy availability, which the Fleshfruit Tree obtains by digesting corpses of smaller animals that fall into holes formed naturally around its base as a result of the growth of its extensive root system (rather akin to the feeding practices of antlions).&lt;br /&gt;
&lt;br /&gt;
=== Nomenclature ===&lt;br /&gt;
The fleshfruit tree is on the taller side on its own world and is thus called trees relative to other plants; however, it is no taller than what would be called bushes on Earth.&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Fleshfruit_tree&amp;diff=43</id>
		<title>Fleshfruit tree</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Fleshfruit_tree&amp;diff=43"/>
		<updated>2020-07-29T19:52:32Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: Created page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The fleshfruit tree borrowed on the evolutionary idea of encouraging herbivores to consume their fruit (as a method of seed dispersal) by wrapping them in large balls of sugar: the Fleshfruit Tree wraps its seeds in masses of protein which exude an odour of animal flesh as a means of encouraging consumption by carnivores. To protect against the caustic environment of the carnivore gut the seeds are extra-sturdy; however, the energy required to construct dense balls of complex proteins and hardy seeds requires extra-efficient energy availability, which the Fleshfruit Tree obtains by digesting corpses of smaller animals that fall into holes formed naturally around its base as a result of the growth of its extensive root system (rather akin to the feeding practices of antlions).&lt;br /&gt;
&lt;br /&gt;
=== Nomenclature ===&lt;br /&gt;
The fleshfruit tree is on the taller side on its own world and is thus called trees relative to other plants; however, it is no taller than what might call bushes on Earth.&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Floating_wanderer&amp;diff=42</id>
		<title>Floating wanderer</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Floating_wanderer&amp;diff=42"/>
		<updated>2020-07-29T19:47:05Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The floating wanderer is a free-floating aquatic plant (with both lake and oceanic varieties) which has no means of self-propulsion, but floats freely with the tides and the currents. These carnivorous plants have dangling structures (visibly similar to, and evolved from, roots) which capture plankton and smaller nektonic organisms.&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Floating_wanderer&amp;diff=41</id>
		<title>Floating wanderer</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Floating_wanderer&amp;diff=41"/>
		<updated>2020-07-29T19:46:04Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: Created page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This range of free-floating aquatic plant (with both lake and oceanic varieties) have no means of self-propulsion, but float freely with the tides and the currents. These carnivorous plants have dangling structures (visibly similar to, and evolved from, roots) which capture plankton and smaller nektonic organisms.&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Brewer_plant&amp;diff=40</id>
		<title>Brewer plant</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Brewer_plant&amp;diff=40"/>
		<updated>2020-07-29T19:45:24Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: Created page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Two large leaves extend above the main body of this plant, each of which contains thousands of micropores allowing free flow of air while providing a support frame for naturally occurring yeast. These yeast, when captured, form colonies which are nurtured by the Brewer Plant's secretions and in turn excrete waste products which supplement deficiencies in the host plant's diet due to poor soil quality in its native environment. The Brewer Plant is so named due to the use of its leaves in early forms of fermentation.&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Plant_life&amp;diff=39</id>
		<title>Plant life</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Plant_life&amp;diff=39"/>
		<updated>2020-07-29T19:44:33Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The main world contains a surfeit of plant life, with no fewer than one million species (at least 600,000 of them being terrestrial), some displaying remarkable evolutionary divergences allowing them to fit into a wide variety of ecological niches. However, lignin has not evolved in this world, so the tallest terrestrial plant life does not grow much beyond the height of the tallest of the sentient animal species.&lt;br /&gt;
At the opening state of the narrative there are no plant species present which are not native to this world.&lt;br /&gt;
&lt;br /&gt;
=== Species ===&lt;br /&gt;
* [[Brewer plant]]&lt;br /&gt;
* [[Floating wanderer]]&lt;br /&gt;
* [[Fleshfruit tree]]&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Plant_life&amp;diff=38</id>
		<title>Plant life</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Plant_life&amp;diff=38"/>
		<updated>2020-07-29T19:40:40Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: Created page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The main world contains a surfeit of plant life, with no fewer than one million species (at least 600,000 of them being terrestrial), some displaying remarkable evolutionary divergences allowing them to fit into a wide variety of ecological niches. However, lignin has not evolved in this world, so the tallest terrestrial plant life does not grow much beyond the height of the tallest of the sentient animal species.&lt;br /&gt;
At the opening state of the narrative there are no plant species present which are not native to this world.&lt;br /&gt;
&lt;br /&gt;
=== Species ===&lt;br /&gt;
[[Brewer plant]]&lt;br /&gt;
[[Floating wanderer]]&lt;br /&gt;
[[Fleshfruit tree]]&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Potential&amp;diff=17</id>
		<title>Potential</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Potential&amp;diff=17"/>
		<updated>2020-07-07T02:58:25Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Interwoven throughout the fabric of the inhabited worlds is a force of nature known as the Potential. It is by harnessing this Potential that certain species of intelligent being are able to perform acts of what we might otherwise call magic. Each member of those species possesses an organ called the auní which serves as the means for interaction with the Potential. In those with stronger auní the ability to make use of the Potential is stronger, but the degree to which they are affected by it is commensurately stronger as well. Those rare individuals without functioning auní are referred to as unsensed (analogous to blindness vis-à-vis sight or deafness vis-à-vis hearing) and cannot interact with the Potential at all: they are both entirely incapable of using magic and entirely unaffected by it.&lt;br /&gt;
&lt;br /&gt;
=== Behind the Scenes ===&lt;br /&gt;
&lt;br /&gt;
The term 'Potential' was introduced as a placeholder name; it is up to a future Move to confirm it or to replace it as that Player sees fit.&lt;br /&gt;
&lt;br /&gt;
The Potential is envisioned as functioning as a natural force, akin to electromagnetism, which obeys scientific principles and which has always existed, but which has taken centuries of study and experimentation to learn to harness. There is as yet no determination as to the level of advancement in the use of the Potential in the main game world.&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Potential&amp;diff=16</id>
		<title>Potential</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Potential&amp;diff=16"/>
		<updated>2020-07-07T02:57:37Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Interwoven throughout the fabric of the inhabited worlds is a force of nature known as the Potential. It is by harnessing this Potential that certain species of intelligent being are able to perform acts of what we might otherwise call magic. Each member of those species possesses an organ called the auní which serves as the means for interaction with the Potential. In those with stronger auní the ability to make use of the Potential is stronger, but the degree to which they are affected by it is commensurately stronger as well. Those rare individuals without functioning auní are referred to as unsensed (analogous to blindness vis-à-vis sight or deafness vis-à-vis hearing) and cannot interact with the Potential at all: they are both entirely incapable of using magic and entirely unaffected by it.&lt;br /&gt;
&lt;br /&gt;
=== Behind the Scenes ===&lt;br /&gt;
&lt;br /&gt;
The term 'Potential' was introduced as a placeholder name; it is up to a future Move to confirm it or to replace it as that Player sees fit.&lt;br /&gt;
The Potential is envisioned as functioning as a natural force, akin to electromagnetism, which obeys scientific principles and which has always existed, but which has taken centuries of study and experimentation to learn to harness. There is as yet no determination as to the level of advancement in the use of the Potential in the main game world.&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Potential&amp;diff=15</id>
		<title>Potential</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Potential&amp;diff=15"/>
		<updated>2020-07-07T02:57:13Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: Created page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Move 3:&lt;br /&gt;
&lt;br /&gt;
Interwoven throughout the fabric of the inhabited worlds is a force of nature known as the Potential. It is by harnessing this Potential that certain species of intelligent being are able to perform acts of what we might otherwise call magic. Each member of those species possesses an organ called the auní which serves as the means for interaction with the Potential. In those with stronger auní the ability to make use of the Potential is stronger, but the degree to which they are affected by it is commensurately stronger as well. Those rare individuals without functioning auní are referred to as unsensed (analogous to blindness vis-à-vis sight or deafness vis-à-vis hearing) and cannot interact with the Potential at all: they are both entirely incapable of using magic and entirely unaffected by it.&lt;br /&gt;
&lt;br /&gt;
=== Behind the Scenes ===&lt;br /&gt;
&lt;br /&gt;
The term 'Potential' was introduced as a placeholder name; it is up to a future Move to confirm it or to replace it as that Player sees fit.&lt;br /&gt;
The Potential is envisioned as functioning as a natural force, akin to electromagnetism, which obeys scientific principles and which has always existed, but which has taken centuries of study and experimentation to learn to harness. There is as yet no determination as to the level of advancement in the use of the Potential in the main game world.&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Phenomena&amp;diff=14</id>
		<title>Phenomena</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Phenomena&amp;diff=14"/>
		<updated>2020-07-07T02:42:22Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: Added the Potential.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Natural phenomena''' include the [[aether]], [[exodimensional space]], and the [[Potential]].&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
	<entry>
		<id>https://gg.infiniterecursion.ca/index.php?title=Moves&amp;diff=13</id>
		<title>Moves</title>
		<link rel="alternate" type="text/html" href="https://gg.infiniterecursion.ca/index.php?title=Moves&amp;diff=13"/>
		<updated>2020-07-07T02:40:59Z</updated>

		<summary type="html">&lt;p&gt;RavShimon: Move 3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Move 1 introduced [[Aether]]: https://www.facebook.com/groups/greatergame/permalink/1540415806140622&lt;br /&gt;
&lt;br /&gt;
Move 2 introduced [[Exodimensional space]]: https://www.facebook.com/groups/greatergame/permalink/1542214022627467&lt;br /&gt;
&lt;br /&gt;
Move 3 introduced the [[Potential]]:&lt;br /&gt;
https://www.facebook.com/groups/1539461036236099?view=permalink&amp;amp;id=1544164959099040&lt;/div&gt;</summary>
		<author><name>RavShimon</name></author>
		
	</entry>
</feed>